Home > Mods > Open Lock Spells – Updated to v1.3

Open Lock Spells – Updated to v1.3

Open Lock Spells

Description

With further study of raw Arcane magics, the Mage can learn to channel that power into defeating physical locks.

This AddIn provides the Mage class with three new Arcane spells. Arcane Unlock, Remove Lock, and Glyph of Remove Lock. This AddIn was not designed as a cheat to simply unlock locks. You can do that with the console.

This AddIn is designed to be fairly balanced and simply provide alternatives for players to unlock locks using a Mage character. All three unlock spells apply a bonus based on the caster’s Magic attribute.

Arcane Unlock will unlock easy and medium difficulty locks. Remove Lock will remove most any lock that isn’t flagged as IMPOSSIBLE. Glyph of Remove Lock has the same strength as Remove Lock but will unlock everything within 30 meters.

Download: Dragon Age NexusDAMods

History

  • v1.3 (11/24/2009) Added custom icons for module and spells
  • v1.2 (11/24/2009) Fixed packaging problem
  • v1.1 (11/23/2009) Removed debug code from AddIn
  • v1.1 (11/23/2009) Player will no longer receive the spells automatically
  • v1.1 (11/23/2009) Player will no longer receive the item “Ageless”
  • v1.0 (11/23/2009) Initial release.
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Categories: Mods
  1. Ysl
    November 25, 2009 at 11:49 am

    Hello John,

    Thank you for the amazing mod.
    We are players in Taiwan and would like to popularize your wonderful mod.
    If you agree, we will localize Open Lock Spells mod (to Traditional Chinese)and publish it on our web page.
    (Of course your blog link and author name will be kept)
    Would you please give your comment?

    Best Regards,
    Ysl

    • John Vanderbeck
      November 25, 2009 at 12:17 pm

      @Ysl – That is perfectly fine.

  2. Ysl
    November 26, 2009 at 1:55 am

    Hello,

    We have localize Open Lock Spells mod and publish it at :
    http://www.pcfit.idv.tw/nwn2/index.php?option=com_content&task=view&id=128&Itemid=1
    Thanks for your kindly sharing 🙂

    Best Regards,
    Ysl

  3. SyiSeiko
    November 26, 2009 at 4:02 am

    I was just wondering if it would be possible to get experience from successful unlocks, like when a thief opens a lock.

  4. TimJ
    November 29, 2009 at 1:28 pm

    Hey John, can you please make a short tutorial on how to create new spells/abilities? I have been trying but with no programming knowledge I’ve been really lost

    • John Vanderbeck
      November 29, 2009 at 1:32 pm

      A tutorial on adding new spells is coming. Its on my list.

  5. December 4, 2009 at 9:25 am

    Hey John,

    I’m having an issue with this Open Lock spells. I can see the tree but I can’t spend any point on it. The skill is not enlightened in green as any other skill I can buy.
    Maybe it’s due to the fact I’m using a french digital version of Dao ?

    Hope you can help me.

    Thanks anyway for your work.

    • John Vanderbeck
      December 4, 2009 at 9:29 am

      The first spell requires that you already know Arcane Bolt. Do you have that?

  6. December 4, 2009 at 10:12 am

    Ok, I see the point. Thanks for your answer. I used a mod from another guy called Potion of Respecialisation and didn’t take this spell. So, i don’t have Arcane Bolt, what shouldn’t happen for any PC mage.
    Maybe it can be told somewhere ?

    Thanks anyway.

    • John Vanderbeck
      December 4, 2009 at 10:29 am

      It does say, in the spells description it says “Requires: Arcane Bolt”

      • December 4, 2009 at 10:33 am

        so, my mistake, really sorry …

  7. Tim
    January 4, 2010 at 4:45 am

    Would you publish the script? Or parts of it? I want to give a summoned helper the ability “Arcane Unlock” without forcing any user to install our mod.
    Credits would be given for sure!

  8. excite
    March 28, 2010 at 7:10 am

    i used the DAModder to install, but i can’t even see the tree. Have any idea what the problen might be?

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